Raise luck in fallout shelter2/20/2024 ![]() This modified value is not displayed in the Skills menu, but it is the value used for all game calculations (for example, damage done with a weapon or the magic cost of casting a spell). However, the modified skill value is constrained in the game's calculations to be in the range 0 to 100. If luck brings your armorer skill to master, your repair hammers will not break.įortifying luck past 100 continues to raise the modified skill values. Luck increasing your armorer skill to master or above is an exception to this, however. These luck boosts do not grant the skill perks if the hidden bonus pushes you to the journeyman, expert etc. In other words, a skill is increased by 40% of however many points of Luck you have over 50 e.g., for a player with Luck of 60, influenced skills are increased by 4 (40% of 10) skill levels (skill points) and for a player with Luck of 100, influenced skills are increased by 20 (40% of 50). ![]() With default settings the formula goes as follows: SkillModifiedByLuck = SkillInQuestion + ( 0.4 * (Luck - 50 ) ) Luck modifies all your skills (except Acrobatics, Athletics and Speechcraft) behind the scenes as follows: SkillModifiedByLuck = SkillInQuestion + ( ( fActorLuckSkillMult * Luck ) + iActorLuckSkillBase ) In-game Description: Luck has an effect on everything you do, but governs no skills. ![]() Luck below 50 influences events against you. Luck above 50 influences events in your favor. A luck value of 50 means that nothing goes for you or against you. However, it affects just about everything in the game. Luck governs no skills directly, nor does it boost your skills over 100. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |